Version control has long been a friction point in Godot development. Artists hit merge conflicts that break scenes. Programmers spend their time fixing teammates' Git issues instead of writing code.
Godot developer Rémi Verschelde says a rise in AI-generated code is weighing down on the resources of its dedicated maintenance team. The open-source game engine has been around since 2014, but has ...
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Indie game engine developer expresses frustration over overwhelming AI-generated content
Rémi Verschelde, the project manager of Godot Engine and co-founder of its financial supporter, W4 Games, has expressed that the relentless influx of “AI slop” pull requests on Godot’s GitHub is ...
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