Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Chris Harkin is a gamer who creates all sorts of content across the internet, from writing and video creation to streaming gaming on YouTube. He loves taking on challenges and gaming every day in one ...
Adam Braunstein is a Staff Writer at DualShockers who has been covering games professionally since 2019. He primarily writes lists and features, with a focus on RPGs, JRPGs, action-adventure games, VR ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Sound is, without a doubt, one of the most fundamental pillars of a good horror game. Everything, from the music to the creaks and footsteps, has to be in order to ...
In The Legend of Zelda: Tears of the Kingdom, the final boss is placed enticingly within your reach from very early on. You can fight him basically as soon as you finish the tutorial regions. But ...
Behind every game is a team of creative developers making it happen. In our Jobs in Games series, we highlight some of the individuals working in the games industry, whether they are veteran ...
What you hear might not always be what you think it is. Without sound design, video games would feel hollow. Imagine trying to play an RPG without hearing your characters shout as they do their ...
PlayStation Studios Sound Design Director, Jeremie Voillot, has head praised on the sound team at Insomniac Games, stating he feels Marvel’s Spider-Man 2 is their best work yet. He made the shoutout ...
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